![]() ![]() ![]() As you move up, you’ll pass through the neon-lit city and up to the opulent home of the elite. At the bottom of the tower is the industrial area, where you’ll see giant fans, grease, and ventilation systems. Each area you pass through has its own intended purpose, both as a means to teach you new skills and to tell some of the story through the environment. ![]() The tower is almost a vertical version of the train from Snowpiercer, with elite at the top and the dregs at the bottom. The story of Ghostrunner takes place in a huge tower home to hundreds of thousands of citizens. We got to sit down over Discord with some of the team from One More Level and watch them play Ghostrunner, pick their brains, and then try out the new build for ourselves. There are tight arenas full of enemies, a cyber-reality world where you go to override security measures, and plenty of intense movement and violence as you wall run, grapple, and slice your way through humans and robots with your versatile katana. This is Ghostrunner, and it’s like William Gibson’s Neuromancer came to life and had a baby with Hotline Miami. As the dark synthwave starts to pulse and pound, you know what to do before you’re even told. There’s a voice in your ear telling you to run, a man below you, and a katana in your hand. You are a Ghostrunner, number 74 to be exact, and you have no memory of the events that preceded awaking at the bottom of a megatower. ![]()
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